No matter how far from each other they are, they can still talk with each other perfectly well. There was one strange thing going on between them though: they can communicate wherever. Like a good buddy comedy that makes you care about the characters since they seem to enjoy each other’s company and grow together through the course of the game. They form the backbone of the solidly written story that’s experienced through cutscenes, complemented by villains, joke-throwing and your team members talking with each other during the missions to open up their pasts, They feel like a ragtag team of friends on an adventure, each with skills suited to a different situation. Even if you fail at some point (and we all will), you don’t need to spend too much time getting back to where you were.Ĭharacters are well written, diverse and have clearly distinguishable personalities even though they all have a clear role: one is a brute used for heavy lifting/killing, one is a marksman and so on. This eliminates all needless work like sneaking through 5 alleyways since it could very well be 3. Small map size also allows us to have compact levels there are really no areas just to fill and increase the size of the map just for the sake of it. From the villages to castle gardens, the architecture and objects scattered around the maps are spot on. Even if the maps are small in the end, there’s a lot of content in them. The graphical style is pleasant to look at, though cartoony.ĭaedalic Entertainment have built a detailed fictional Japan from the past for us to roam around. There are subtitles, so we don’t have to rely only on our Japanese. Even if they had, why would they use it amongst themselves?. One really positive surprise was being able to choose Japanese voicetrack over the English one since we are in Japan, and I doubt many Japanese had learned fluent English in the year 1615. The levels themselves are varied, detailed and a pleasure to look at. Animation is sharp and clear every team member has their own distinctive movement style. This style also fits the age of the game’s setting perfectly. It brings a certain visual style to this game that differentiates it from others, and makes it more memorable. Graphics reminded me immediately of comics, with a black outline on almost everything. Steam: Released Developer: Mimimi Productions Publisher: Daedalic Entertainment Genre: Hardcore Tactical Stealth Release date: 6th of December, 2016 Type: Single-player Even though such similarity is a double-edged sword – it can either be great nostalgia for some, or too much of a copycat to others – Shadow tactics: Blades of the shogun is still a great squad-based RTS, honoring traditions as is the way in Japan. You’ll immediately notice many similarities between your teammates and the commandos, and you’ll also find yourself comparing the these two games automatically in your mind pretty often while guiding your team through tightly guarded passages, villages and castles. Set in feudal age Japan, this spiritual successor of the great Commandos series captures the feeling and charm of its mentor perfectly.
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